A dazzling fantasy adventure for all ages, the first of a quartet.
Abarat: an archipelago of amazement and wonder. A land made up of twenty-five islands, each one representing one hour of the day, each one a unique place of adventure and danger (and one mysterious place out of time), all ruled over by the evil Christopher Carrion, Lord of Midnight, and his monstrous grandmother, Mater Motley.
Candy Quackenbush, a 16-year old from Chickentown, Minnesota, crosses by accident from our world into Abarat, and discovers she has been there many, many times before. She has friends there and she has enemies. As Candy makes her journey between all the islands of the archipelago, she will discover a plot by Christopher Carrion to block out the Sun, Moon and stars to achieve a condition of Permanent Midnight. In order to prevent this disaster, Candy must find the courage to confront the Lord of Midnight; and in doing so come to know who she really is: a revelation which will transform her own understanding of her place in the epic events.
The first book of Abarat is a spellbinding adventure for all ages, combining the heartstopping tension of a thriller with the powerful charm of the most enduring fable. And beneath all, it possesses the quicksilver imagination of one of the finest writers at work today. The four books of Abarat have been rightly called Clive Barker’s Narnia, his Wonderland. A sumptuous treat that will capture the imaginations of adults and children alike.
In Abarat, accomplished novelist and artist Clive Barker turns his considerable talents to creating a rich fantasy world for young adults.
Candy Quackenbush is growing up in Chickentown, Minnesota, yearning for more–which she finds, quite unexpectedly, when a man with eight heads appears from nowhere in the middle of the prairie, being chased by something really monstrous. And so begins Candy’s epic adventure to the islands of the Abarat. Peopled by all manner of creatures, cultures, and customs, the islands should prove a fertile setting for the series that Barker is calling The Books of Abarat. Candy is an intelligent and likable heroine, and the many supporting characters are deftly drawn, both in words and in the full-color interior art that Barker has produced to give the story an extra dimension.
Abarat delivers the rich and imaginative storytelling that Barker is known for, with less overt horror or violence than one of his adult novels might include. However, Candy’s path isn’t an easy one, and young adult readers should appreciate the hard choices she must make along the way. –Roz Genessee
Review From Publishers Weekly
Like The Thief of Always, Barker’s first book for children, this tale finds a bored protagonist venturing into a fantastical world. The novel begins with a rather cryptic scene of three women on a “perilous voyage… [emerging] from the shelter of the islands.” The action then shifts to Candy Quackenbush of Chickentown, Minn., who hates her life as the daughter of an alcoholic father and a depressed mother. One day, humiliated by her teacher, Candy skips out of school and heads for the prairie, where she stumbles on a derelict lighthouse and a creature with eight heads, John Mischief. The opening scene and the thrust of the novel gradually connect, as Candy begins an adventure to a mysterious archipelago called Abarat. Skilled at fantasy, Barker throws plenty of thrills and chills at readers. Candy becomes a pawn between Mischief and the man (Christopher Carrion, “Lord of Midnight”) from whom Mischief has stolen something of great value. However, by the middle of the novel, readers may feel that Barker pulls out too many stops; he floods the pages with scores of intriguing characters and a surfeit of subplots (some of which dead-end, perhaps to be picked up in one of the three planned sequels). The author’s imagination runs wild as he conjures some striking imagery (“Dark threads of energy moved through her veins and leaped from her fingertips” says one of the three women in the opening scene) and cooks up a surreal stew of character portraits (rendered in bold colors and brushwork, they resemble some of Van Gogh’s later work). But much of the novel feels like a wind-up for the books to follow and, after this rather unwieldy 400-page ride, readers my be disappointed by so many unresolved strands of the plot. Ages 10-up.